From all these ideas I like Frozen Planet the best. I think it would be relevant for this year to have in my portfolio as all the imagery I can think of for this idea suits the kind of games 'That Games Company' make. Such as Flower and Journey.
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| Simon page,16/02/2009,Flower On PS3,simoncpage.co.uk |
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| unknown,02/04/2009,Flower(PSN),neogaf.com |
Light and floaty with a pastel colour palette. Every level
sticks to a pastel colour palette keeping in with the ethereal theme.
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| Brad Gallaway,28/06/2011,G-Rank Journey (PSN), Capcoms new scheme and explosive fanbuoyancy,drinkingcoffeecola.blogspot.co.uk |
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| Lewis denby,13/03/2012,Journey hits PSN for all users today,beefjack.com |
Journey has a more artsy feel which is what i want to achieve.
The game is very simple in its style, execution and story, but as its done so well even such a game as this got top marks from nearly every publication and website.
Im thinking an under water world with whimsical creatures all in a artsy style more like 'Journey'.
Some imagery to help kickstart my own ideas:
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| Joseph,23/05/11,wallpaper of the week,nerd-alert.net |
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| unknown,14/10/2010,welcome to florida,elkaiwa-blog.blogspot.co.uk |
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| Simone Preuss,unknown,Seahorses:worlds most romantic species,environmentalgraffiti.com |
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| unknown,unknown,who thought sea slugs could look this cool?,photoink.org |
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| unknown,unknown,who thought sea slugs could look this cool?,photoink.org |
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| Sommer Leigh,04/04/2011,Cis for Creatures,sommerleigh.com |
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| unknown,unknown,colourful jellyfish wallpaper,wallpaper4me.com |
There are many creatures that are more creepy as they have adapted to living in the deep sea, these could be used as enemies in a game.
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| DB,11/05/2010,senses of the deep sea,fishschooled.blogspot.co.uk |
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| unknown,unknown,giant spider crab,techedon.com |
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| unknown,unknown,WCG's scary creepy spooky ooky thread,wecravegamestoo.com |
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| unknown |
Art that inspires me from games:
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| Lorenzo Winfrey, 13/08/2011,child of eden game details revealed for ps3,zoknowsgaming.com |
The game Eden has a look that I really like and it really suits what I had in mind.
The complementary colour palette and dream like animations and sequences are what I aim for.
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| unknown,unknown,Machinarium,impulsedriven.com |
Machinarium has its own quirky look like from a sketch book. This is also a look I could try with my game.
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| Adam Waddilove,23/07/2010,XBLA review Limbo,vg-reloaded.com |
Limbo was praised for its unique look and gameplay. Adding an element of horror to such a simple game in terms of style and gameplay was pulled of brilliantly and is another example of how simple games can be as enjoyable as 40 hour open world games.
Artist who will inspire my work:
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| unknown,17/10/2009,making friends by bobby chiu,deviant art.com |
Bobby Chiu's characters are cute yet look menacing and devious at the same time.
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| lyemium editorial,20/10/2010,dream like designs by dan may,lyemium.com |
Dan May's quirky creatures look like fairy tale characters and are really ethereal.
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| Andrea Fermerstrand, unknown,Gallery,noukah.cgsociety.org |
The way Andrea Fermerstrand conveys real life creatures but manages to make them look mythical is wonderful and a style I would like to adopt myself.
Photography:
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| unknown |
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| April MacIntyre,18/03/2012,Discovery's 'Frozen Planet' a must see, begins March 18,monstersandcritics.com |
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| Marian Legutky,unknown,Underwater Ice,photography.nationalgeographic.com |
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| Ichibu,unknown,Underwater Swimming, skyrim.nexusmods.com |
Underwater imagery, especially where there is ice is so calming and beautiful, that kind of imagery would work wonderful in a game.
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